Turbografx
A
16-bit console released by
NEC Corporation in 1990 that sold 10 million worldwide. It sold better than 32-bit
3DO Interactive Multiplayer (10 million), and 16-bit
Neo Geo and 32-bit
Atari Jaguar (250,000). It sold only 2.5 million in USA and is an entry level
collector's item. The best selling game was
Bonk's Adventure which spawned 2 sequels and weren't great. The good games on the system were all
SHMUPs like Blazing Lasers, and
R-Type. The reason why it looked inferior to Sega Genesis was the 8-bit CPU. It was the first console to use CD format in 1991. CD games include
WonderBoy III (platformer), Ys I and II (
JRPG) and Street Fighter. Legendary Axe 1/2 were an Alter Beast clones.
Neutopia I/II were Zelda NES clones. * CPU: 8-bit Zilog Z80A o 3.546893
MHz for PAL/
SECAM, 3.579545 MHz for
NTSC * Graphics: VDP (Video Display Processor) derived from Texas Instruments TMS9918 o Up to 32 simultaneous colors available (one 16-color palette for sprites or background, an additional 16-color palette for background only) from a palette of 64 (can also show 64 simultaneous colors using programming tricks) o Screen resolutions
256×192 and 256×
224. PAL/SECAM also supports 256×240 o 8×8 pixel characters, max
463 (due to
VRAM space limitation) o 8×8 or 8×16 pixel sprites, max 64 o Horizontal, vertical, and partial screen scrolling * Sound (PSG): Texas Instruments SN76489 o 4 channel mono sound (3 Square Waves, 1 White Noise) o 3 tone generators, 10 octaves each, 1 white noise generator * Sound (FM): Yamaha YM2413 o mono FM synthesis o switchable between 9 tone channels or 6 tone channels + 5 percussion channels o Included as built-in "accessory" with Japanese
Master System (1987) o supported by certain games only * Boot ROM: 64 kbit (8 KB) to
2048 kbit (256 KB), depending on built-in game * Main RAM: 64 kbit (8 KB), can be supplemented by game cartridges * Video RAM: 128 kbit (16 KB) * Game Card slot (not available in the Master System II) * Game Cartridge slot (not included on newer Brazilian models, as these have built-in games) o Japanese and South Korean consoles use vertical shaped 44-pin cartridges, the same shape as SG-1000 and Mark II o All other consoles use 50-pin cartridges6 with a horizontal shape o The difference in cartridge style is a form of regional
lockout * Expansion slot o Unused,
pinout compatible with 50-pin cartridges (but opposite gender) in all regionsThe successor was the 32-bit PC-FX and had a ton of adult hentai and anime dating sims on it. Things American culture aren't supposed to like.