battlefield 2
In the beginning there was Battlefield 1942, which was an innovation in game design and gameplay, then there was Vietnam, which didn't change much but had variation between teams, in terms of firepower and vehicles. Sadly, then there was Battlefield 2 which is, a game that defies logic. Set at least 30 to 40 years after the last game, Vietnam, most infantry-based weapons have somehow devolved to do less damage, have higher recoil, and worse yet, have about as much accuracy as drunk man pissing off a skyscraper, with the intention of urinating on the moon. Almost as bad, is the fact that the weapons for the different armies all do the exact same thing, ie; same accuracy, rate-of-fire, amount of damage so that you feel more like and your foe are fighting with same weapon, except with a different skin, with only a few exceptions (sniper rifle and autoshotgun for the Middle East army). Similarly, the armies themselves (Islam fundamentalists, American Warmongeres and the Human Rights denier, the Chinese)are damn-near identical in appearance, and visual distinction between the three is usually dependent on placing the cross hair on every person on screen to see what colour their Profile-name is. Aircraft are somewhat harder to control, what with helicopter controls being inverted to the last game, there are no more ammo dumps and health depos, making players depend on support members instead of being self-suficient. This forces people to play as either the medic or support, which is the shits because their weapons are inaccurate and do little damage... just like the rest in the game. There is a noticeable lack of bots in multiplayer, which is a huge handicap in lan games where you could spend half an hour running around gigantic maps and never see anyone. Fans of the older BF games tend to avoid this and it's even worse follow-up: Battlefield 2142.