Elix
Elix
The most obnoxious person on the face of the planet. He has an adorable little face, but OH MY GOD he gets on my nerves. Ya learn to love him tho:)
Elixer
1: A potion or mixture, supposedly having magical properties.
2: In video games: a potion that, when used, completely restores health and mana.
2: In video games: a potion that, when used, completely restores health and mana.
Example:
1: This elixer will grant me eternal life if I can only find how to brew it.
2: Wow, my character is about to die; I had better drink this elixer.
1: This elixer will grant me eternal life if I can only find how to brew it.
2: Wow, my character is about to die; I had better drink this elixer.
elix
A term used to describe a massive penis on a male body. Can also be used when discussing the massive size of a females clitorus.
Elixe
ELIXER OF LIFE
A drink that enables the drinker to become virtually indestructible. Allows extended life. best taken in a act of need. Ex. Before Battle, Before adventures, Before love making.
Ingredients: Thats for me to know, and you to never find out.
PS. Mind control is a minor side effect.
Ingredients: Thats for me to know, and you to never find out.
PS. Mind control is a minor side effect.
Example:
"I feel so good after taking that ELIXER OF LIFE!"
"YEaaaa budddy, I love taking the EoL. That shit is the
headies."
"I feel so good after taking that ELIXER OF LIFE!"
"YEaaaa budddy, I love taking the EoL. That shit is the
headies."
Elixer Anxiety
A word to describe the anxiety felt when faced with the potential value of an object.
Most common scenario's include RPG's or video games in which healing / restorative items. A player may be compelled to use an item with a high potential value that might save an otherwise doomed scenario yet feel it might potentially be a waste.
A shrodinger-esque thought experiment in which a single item may deliver victory but the player is unwilling to utilize the item as it may have a similar potential value in a situation with more at stake.
Most common scenario's include RPG's or video games in which healing / restorative items. A player may be compelled to use an item with a high potential value that might save an otherwise doomed scenario yet feel it might potentially be a waste.
A shrodinger-esque thought experiment in which a single item may deliver victory but the player is unwilling to utilize the item as it may have a similar potential value in a situation with more at stake.
Example:
'Healing items in RPG's give me Elixer Anxiety.'
'I want to use this but I've got Elixer Anxiety.'
'Healing items in RPG's give me Elixer Anxiety.'
'I want to use this but I've got Elixer Anxiety.'
Elixer of life
Example:
Massengill felt rejuvenated after sucking down that ELIXER OF LIFE out of my rock hard cock.
Massengill felt rejuvenated after sucking down that ELIXER OF LIFE out of my rock hard cock.