recruit difficulty
When someone is on easy mode. Life is easy, everything goes their way, and nothing is there to stop them.
Artificial difficulty
A term to describe games that have enemies that are too powerful to be killed even through intelligent gameplay and the player must resort to cheap tactics and exploits because the enemy cannot be killed in a straight up fight due their health and damage surpassing the player's. The difference between artificial difficulty and real difficulty is that real difficulty can be overcome through intelligent gameplay such as planning out how you will attack a group so you will not take any damage, being patient, and being cautious. Real difficulty is achieved through enemies that have intelligent abilities that the player must learn and learn to avoid while artificial difficulty is achieved simply by raising the enemies' damage and health.
Example:
Skyrim on Master is artificial difficulty. Enemies are no more intelligent than normal, but have double health and damage.
Skyrim on Master is artificial difficulty. Enemies are no more intelligent than normal, but have double health and damage.
ethnical difficulties
Example:
Guy 1: my supervisor almost fired me when that Mexican dude didn't understand that we don't sell tacos.
Guy 2: what did you tell him?
Guy1: that we were having some ethnical difficulties.
Guy 1: my supervisor almost fired me when that Mexican dude didn't understand that we don't sell tacos.
Guy 2: what did you tell him?
Guy1: that we were having some ethnical difficulties.
appeal to difficulty
A fallacy that claims that "a more difficult method of doing something is objectively better than a simpler method of doing the same thing".
Example:
An example of the appeal to difficulty is when you submit a Python-related question on Stack Overflow, only for the first answer to be a cuck chiding you for not using a more difficult language like C or C++.
An example of the appeal to difficulty is when you submit a Python-related question on Stack Overflow, only for the first answer to be a cuck chiding you for not using a more difficult language like C or C++.
Difficulty Gate
Video games that don't offer difficulty settings lower than intended difficulty omitting less-than-skilled players from enjoying the author's creation till the very end.
Example:
Player A: I paid $60 for a game I really wanted to enjoy! But because of the difficulty gate I'm not going to be able to finish this!
Player B: Have you tried getting better at the game? Screw difficulty gate, git gud!
Player A: Don't talk to your mother like that! You know I'll never to be able to do what you can do!
Player A: I paid $60 for a game I really wanted to enjoy! But because of the difficulty gate I'm not going to be able to finish this!
Player B: Have you tried getting better at the game? Screw difficulty gate, git gud!
Player A: Don't talk to your mother like that! You know I'll never to be able to do what you can do!
Technical Difficulties
1.Slang. A word used to describe someone who is intoxicated.
2. A person who has slurred speech and wobbly stance as a result of being intoxicated is said to be having "Technical Difficulties".
2. A person who has slurred speech and wobbly stance as a result of being intoxicated is said to be having "Technical Difficulties".
Survival Difficulty
J.T.O.H. difficulty
The term JTOH difficulty means really, really, really hard. As hard as you want it to mean. (Example: This grade is a JTOH difficulty by itself.)